![]() If an imported group, component, or layer contained multiple objects in SketchUp, the resulting 3ds Max object will contain multiple elements corresponding to those objects. All imported geometry from SketchUp takes the form of editable poly objects in 3ds Max. Existing 3ds Max scene contents remain intact. When bringing an SKP file into 3ds Max, all objects are imported except (optionally) hidden objects. ![]() You can import multiple cameras and scene materials, and can keep objects intact even if they reside on multiple layers ![]() Please update any scripts and/or pipelines using the legacy importer to the new default importer to prevent failures. Warning: The legacy importer is no longer supported and may be removed.
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